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Folders let you organize scenarios into a nested hierarchy within a project. As your test library grows, folders help you keep things structured and easy to navigate.

How Folders Work

  • Every project has a root folder created automatically — it’s the top level where all scenarios and subfolders live
  • You can create folders inside folders to any depth
  • Each scenario lives inside exactly one folder
  • Folders are project-scoped

Organizing Scenarios

A typical folder structure might look like:
Root
├── Onboarding
│   ├── Tutorial Flow
│   └── First Purchase
├── Core Gameplay
│   ├── Level Progression
│   ├── Combat
│   └── Inventory
├── Store
│   ├── Purchase Items
│   └── Currency Exchange
└── Regression
    ├── Smoke Tests
    └── Release Checklist
There’s no enforced structure — organize in whatever way makes sense for your team. Group by feature area, test type, sprint, or any other dimension.

Tips

  • Keep it shallow — One or two levels of nesting is usually enough. Deep hierarchies become hard to navigate
  • Name folders clearly — Use descriptive names that your team will recognize
  • Group by feature — Organizing by game feature area is the most common and intuitive approach